Each week the Fort Wayne Chess club will offer tips for learning or improving your chess game. The puzzles you see are to teach simple checkmating patterns or 1-3 move tactics to strengthen your foresight and decision making; usually with only one best solution.
Chess notation: K=king, Q=queen, N=Knight, B=bishop, R=rook. A notation such as “e5” indicates a pawn move where there is only 1 pawn that can move to e5.
If a knight were to take the pawn on e5 notation would state Nxe5 (the leading letter N is interchangeable with any piece being used, i.e. Bxe5). If a pawn on the “D file” were to take an opposing pawn on the “E file,” notation would be as follows, d4xe5.
Black to move; level: Medium
Contributor: Casey Garvey vs Matt Hicks
Black begins its attack with Rxg2+ as white's only move is Kh1. Then, Rg1+ by black is a sneaky move because you would think the g1 square is protected by white's rook(s) and queen; however, with Rg1+ it also opens the black bishop on c6 to deliver a double check, therefore forcing white to play KxRg1, only to be checkmated by black with Qxg3#.
Chess puzzles are provided by Fort Wayne Chess Club. For questions about the puzzle or to submit a puzzle, email firstname.lastname@example.org. In addition, the chess club offers casual and competitive play from 2 to 6 p.m. each Saturday at Start Fort Wayne, 111 W. Berry St.